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- 'use strict'
- exports.byteLength = byteLength
- exports.toByteArray = toByteArray
- exports.fromByteArray = fromByteArray
- var lookup = []
- var revLookup = []
- var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
- var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
- for (var i = 0, len = code.length; i < len; ++i) {
- lookup[i] = code[i]
- revLookup[code.charCodeAt(i)] = i
- }
- revLookup['-'.charCodeAt(0)] = 62
- revLookup['_'.charCodeAt(0)] = 63
- function placeHoldersCount (b64) {
- var len = b64.length
- if (len % 4 > 0) {
- throw new Error('Invalid string. Length must be a multiple of 4')
- }
- // the number of equal signs (place holders)
- // if there are two placeholders, than the two characters before it
- // represent one byte
- // if there is only one, then the three characters before it represent 2 bytes
- // this is just a cheap hack to not do indexOf twice
- return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
- }
- function byteLength (b64) {
- // base64 is 4/3 + up to two characters of the original data
- return (b64.length * 3 / 4) - placeHoldersCount(b64)
- }
- function toByteArray (b64) {
- var i, l, tmp, placeHolders, arr
- var len = b64.length
- placeHolders = placeHoldersCount(b64)
- arr = new Arr((len * 3 / 4) - placeHolders)
- // if there are placeholders, only get up to the last complete 4 chars
- l = placeHolders > 0 ? len - 4 : len
- var L = 0
- for (i = 0; i < l; i += 4) {
- tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
- arr[L++] = (tmp >> 16) & 0xFF
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
- }
- if (placeHolders === 2) {
- tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
- arr[L++] = tmp & 0xFF
- } else if (placeHolders === 1) {
- tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
- }
- return arr
- }
- function tripletToBase64 (num) {
- return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
- }
- function encodeChunk (uint8, start, end) {
- var tmp
- var output = []
- for (var i = start; i < end; i += 3) {
- tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
- output.push(tripletToBase64(tmp))
- }
- return output.join('')
- }
- function fromByteArray (uint8) {
- var tmp
- var len = uint8.length
- var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
- var output = ''
- var parts = []
- var maxChunkLength = 16383 // must be multiple of 3
- // go through the array every three bytes, we'll deal with trailing stuff later
- for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
- parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
- }
- // pad the end with zeros, but make sure to not forget the extra bytes
- if (extraBytes === 1) {
- tmp = uint8[len - 1]
- output += lookup[tmp >> 2]
- output += lookup[(tmp << 4) & 0x3F]
- output += '=='
- } else if (extraBytes === 2) {
- tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
- output += lookup[tmp >> 10]
- output += lookup[(tmp >> 4) & 0x3F]
- output += lookup[(tmp << 2) & 0x3F]
- output += '='
- }
- parts.push(output)
- return parts.join('')
- }
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